// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. in vec2 frag_texture_coordinates; in vec4 frag_vertex_color; out vec4 frag_color; uniform sampler2D tex; void main() { frag_color = frag_vertex_color * texture(tex, frag_texture_coordinates.st); }