# The Flutter tooling requires that developers have a version of Visual Studio # installed that includes CMake 3.14 or later. You should not increase this # version, as doing so will cause the plugin to fail to compile for some # customers of the plugin. cmake_minimum_required(VERSION 3.14) set(FIREBASE_SDK_VERSION "12.7.0") if (EXISTS $ENV{FIREBASE_CPP_SDK_DIR}/include/firebase/version.h) file(READ "$ENV{FIREBASE_CPP_SDK_DIR}/include/firebase/version.h" existing_version) string(REGEX MATCH "FIREBASE_VERSION_MAJOR ([0-9]*)" _ ${existing_version}) set(existing_version_major ${CMAKE_MATCH_1}) string(REGEX MATCH "FIREBASE_VERSION_MINOR ([0-9]*)" _ ${existing_version}) set(existing_version_minor ${CMAKE_MATCH_1}) string(REGEX MATCH "FIREBASE_VERSION_REVISION ([0-9]*)" _ ${existing_version}) set(existing_version_revision ${CMAKE_MATCH_1}) set(existing_version "${existing_version_major}.${existing_version_minor}.${existing_version_revision}") endif() if(existing_version VERSION_EQUAL FIREBASE_SDK_VERSION) message(STATUS "Found Firebase SDK version ${existing_version}") set(FIREBASE_CPP_SDK_DIR $ENV{FIREBASE_CPP_SDK_DIR}) else() set(firebase_sdk_url "https://dl.google.com/firebase/sdk/cpp/firebase_cpp_sdk_windows_${FIREBASE_SDK_VERSION}.zip") set(firebase_sdk_filename "${CMAKE_BINARY_DIR}/firebase_cpp_sdk_windows_${FIREBASE_SDK_VERSION}.zip") set(extracted_path "${CMAKE_BINARY_DIR}/extracted") if(NOT EXISTS ${firebase_sdk_filename}) file(DOWNLOAD ${firebase_sdk_url} ${firebase_sdk_filename} SHOW_PROGRESS STATUS download_status LOG download_log) list(GET download_status 0 status_code) if(NOT status_code EQUAL 0) message(FATAL_ERROR "Download failed: ${download_log}") endif() else() message(STATUS "Using cached Firebase SDK zip file") endif() if(NOT EXISTS ${extracted_path}) file(MAKE_DIRECTORY ${extracted_path}) file(ARCHIVE_EXTRACT INPUT ${firebase_sdk_filename} DESTINATION ${extracted_path}) else() message(STATUS "Using cached extracted Firebase SDK") endif() set(FIREBASE_CPP_SDK_DIR "${extracted_path}/firebase_cpp_sdk_windows") endif() # Project-level configuration. set(PROJECT_NAME "firebase_core") project(${PROJECT_NAME} LANGUAGES CXX) # This value is used when generating builds using this plugin, so it must # not be changed set(PLUGIN_NAME "firebase_core_plugin") # Any new source files that you add to the plugin should be added here. list(APPEND PLUGIN_SOURCES "firebase_core_plugin.cpp" "firebase_core_plugin.h" "messages.g.cpp" "messages.g.h" ) # Read version from pubspec.yaml file(STRINGS "../pubspec.yaml" pubspec_content) foreach(line ${pubspec_content}) string(FIND ${line} "version: " has_version) if("${has_version}" STREQUAL "0") string(FIND ${line} ": " version_start_pos) math(EXPR version_start_pos "${version_start_pos} + 2") string(LENGTH ${line} version_end_pos) math(EXPR len "${version_end_pos} - ${version_start_pos}") string(SUBSTRING ${line} ${version_start_pos} ${len} PLUGIN_VERSION) break() endif() endforeach(line) configure_file(plugin_version.h.in ${CMAKE_BINARY_DIR}/generated/firebase_core/plugin_version.h) include_directories(${CMAKE_BINARY_DIR}/generated/) # Define the plugin library target. Its name must not be changed (see comment # on PLUGIN_NAME above). add_library(${PLUGIN_NAME} STATIC "include/firebase_core/firebase_core_plugin_c_api.h" "firebase_core_plugin_c_api.cpp" ${PLUGIN_SOURCES} ${CMAKE_BINARY_DIR}/generated/firebase_core/plugin_version.h ) # Apply a standard set of build settings that are configured in the # application-level CMakeLists.txt. This can be removed for plugins that want # full control over build settings. apply_standard_settings(${PLUGIN_NAME}) # Symbols are hidden by default to reduce the chance of accidental conflicts # between plugins. This should not be removed; any symbols that should be # exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro. set_target_properties(${PLUGIN_NAME} PROPERTIES CXX_VISIBILITY_PRESET hidden) target_compile_definitions(${PLUGIN_NAME} PUBLIC FLUTTER_PLUGIN_IMPL) # Enable firebase-cpp-sdk's platform logging api. target_compile_definitions(${PLUGIN_NAME} PRIVATE -DINTERNAL_EXPERIMENTAL=1) # Source include directories and library dependencies. Add any plugin-specific # dependencies here. if(NOT MSVC_RUNTIME_MODE) set(MSVC_RUNTIME_MODE MD) endif() add_subdirectory(${FIREBASE_CPP_SDK_DIR} bin/ EXCLUDE_FROM_ALL) target_include_directories(${PLUGIN_NAME} INTERFACE "${FIREBASE_CPP_SDK_DIR}/include") set(FIREBASE_RELEASE_PATH_LIBS firebase_app firebase_auth firebase_storage firebase_firestore) foreach(firebase_lib IN ITEMS ${FIREBASE_RELEASE_PATH_LIBS}) get_target_property(firebase_lib_path ${firebase_lib} IMPORTED_LOCATION) string(REPLACE "Debug" "Release" firebase_lib_release_path ${firebase_lib_path}) set_target_properties(${firebase_lib} PROPERTIES IMPORTED_LOCATION_DEBUG "${firebase_lib_path}" IMPORTED_LOCATION_RELEASE "${firebase_lib_release_path}" ) endforeach() set(FIREBASE_LIBS firebase_app) set(ADDITIONAL_LIBS advapi32 ws2_32 crypt32 rpcrt4 ole32 icu) target_link_libraries(${PLUGIN_NAME} PUBLIC "${FIREBASE_LIBS}" "${ADDITIONAL_LIBS}") target_include_directories(${PLUGIN_NAME} INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include") target_link_libraries(${PLUGIN_NAME} PUBLIC flutter flutter_wrapper_plugin) # List of absolute paths to libraries that should be bundled with the plugin. # This list could contain prebuilt libraries, or libraries created by an # external build triggered from this build file. set(firebase_core_bundled_libraries "" PARENT_SCOPE )